﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AmiEmuLib.Configuration.FiltersConfig
{
    /// <summary>
    /// Filter type.
    /// </summary>
    public enum FilterType
    {
        Undefined, 

        /// <summary>
        /// Software filter.
        /// </summary>
        Software,

        /// <summary>
        /// Hardware filter (GPU code).
        /// </summary>
        Shader
    }
}
